Tale's Edge - Village Building Benchmark

This is a building stress test to figure out how we're going to make village buildings. We're currently seeing how much we can rely on a procedural building system vs hand made. This building really throws a lot of challenges to see where that system would break (coz it's all kinds of crazy shapes!).
Two slight variants here with regards to signage.
Look up R16 on YouTube for regular updates on the game development.

initial sketch

initial sketch